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Title page for ETD etd-07172013-125114


Type of Document Master's Thesis
Author Hughes, James Michael
Author's Email Address jamesh53@gmail.com
URN etd-07172013-125114
Title Students’ framing of a digital physics videogame as seen in student discourse and post-gameplay data
Degree Master of Science
Department Learning, Teaching and Diversity
Advisory Committee
Advisor Name Title
Douglas Clark Committee Chair
Pratim Sengupta Committee Co-Chair
Keywords
  • physics learning
  • framing
  • video games
Date of Defense 2013-07-17
Availability unrestricted
Abstract
A qualitative and quantitative study that give insight into students’ framing of digital physics video game environments is presented in this thesis. A qualitative pilot study is explained followed by a follow-up interview study. Analysis of post-interview video data showed evidence of discourse-differences in students’ framing of gaming environments as being game-like, or physics like.

A secondary quantitative study analyzed the detail of students’ post gameplay artwork to see if there were statistically significant difference in the artwork due to the frequency and duration of gameplay. Analysis using a hierarchical linear model split across class sessions was not able to explain the variance in students’ performance.

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